Emergency 2017 Dokumentation  v3.0.1
qsf::ActiveToggleComponent Class Reference

Active toggle component class. More...

#include <ActiveToggleComponent.h>

Public Member Functions

 ActiveToggleComponent (Prototype *prototype)
 Constructor. More...
 
virtual ~ActiveToggleComponent ()
 Destructor. More...
 
float getMultiplier () const
 Get the toggle multiplier. More...
 
void setMultiplier (float multiplier)
 Set the multiplier for each step. More...
 
float getTimeOn () const
 Get the time on. More...
 
void setTimeOn (float timeOn)
 Set the time on. More...
 
float getTimeOff () const
 Get the time off. More...
 
void setTimeOff (float timeOff)
 Set the time off. More...
 
virtual void serialize (BinarySerializer &serializer) override
 Serialize or deserialize the component using a binary serializer. More...
 
- Public Member Functions inherited from qsf::Component
virtual ~Component ()
 Destructor. More...
 
PrototypegetPrototype () const
 Return the prototype this component is in. More...
 
EntitygetEntity () const
 Return a reference to the entity this component is in. More...
 
uint32 getId () const
 Return the unique component identifier. More...
 
ComponentManagergetComponentManager () const
 Return the component manager that's responsible for this component instance. More...
 
ComponentCollectiongetComponentCollection () const
 Return the component collection that's responsible for this component instance. More...
 
bool isSimulating () const
 Return whether or not the component is in simulating mode. More...
 
bool isActive () const
 Return whether or not the component is considered to be active. More...
 
void setActive (bool active)
 Set whether or not the component is considered to be active. More...
 
bool isDebug () const
 Return whether or not the component is considered to be in debug mode. More...
 
bool isHidden () const
 Return whether or not the component is hidden. More...
 
void setHidden (bool hidden)
 Set whether or not the component is hidden. More...
 
bool isGloballyHidden () const
 Return whether or not the component is globally hidden. More...
 
void setGloballyHidden (bool globallyHidden)
 Set whether or not the component is globally hidden. More...
 
bool isReallyHidden () const
 Return whether or not the component is really hidden. More...
 
bool startup ()
 Startup the component. More...
 
bool isRunning () const
 Return whether or not the component is up-and-running. More...
 
void shutdown ()
 Shutdown the component. More...
 
uint64 getPrototypeId () const
 Return the ID of the prototype this component is in. More...
 
uint64 getEntityId () const
 Return the ID of the entity this component is in. More...
 
virtual void onInvalidation ()
 Invalidate the component. More...
 
virtual void setDebug (bool debugMode)
 Set whether or not the component is considered to be in debug mode. More...
 
- Public Member Functions inherited from qsf::InheritedObject
void copyPropertyOverrideStateFrom (const InheritedObject &object, bool add=false)
 
void setAllPropertyOverrideFlags (bool value)
 
void autoCreatePropertyOverrideState ()
 
virtual camp::Value getPropertyDefaultValue (const StringHash &propertyId) const override
 
virtual PropertyOverrideState getPropertyOverrideState (const StringHash &propertyId) const override
 
virtual bool setPropertyOverrideState (const StringHash &propertyId, PropertyOverrideState overrideState) override
 
- Public Member Functions inherited from qsf::Object
virtual ~Object ()
 Destructor. More...
 
const camp::Class & getCampClass () const
 Return the CAMP class. More...
 
int getPropertyIndexById (const StringHash &propertyId) const
 Return the CAMP property index by using the unique class property ID. More...
 
uint32 getPropertyIdByIndex (int index) const
 Return the unique class property ID with the given index. More...
 
std::string getPropertyNameById (const StringHash &propertyId) const
 Return the CAMP property name by using the unique class property ID. More...
 
const camp::Property * getCampPropertyById (const StringHash &propertyId) const
 Return the CAMP property by using the unique class property ID. More...
 
void setPropertyValuesByString (const std::string &values)
 Set CAMP reflection property values by using a given string. More...
 
void setPropertiesToDefaultValues ()
 Set all CAMP reflection system properties to their default values. More...
 
void serializeToBoostPTree (boost::property_tree::ptree &pTree, SerializationMethod serializationMethod=SERIALIZE_DIFFERENTIAL) const
 
void serializeToBoostPTree (boost::property_tree::ptree &pTree, const camp::Class &campClass, SerializationMethod serializationMethod=SERIALIZE_DIFFERENTIAL) const
 
bool deserializeFromBoostPTree (const boost::property_tree::ptree &pTree, SerializationMethod serializationMethod=SERIALIZE_DIFFERENTIAL)
 
bool deserializeFromBoostPTree (const boost::property_tree::ptree &pTree, const camp::Class &campClass, SerializationMethod serializationMethod=SERIALIZE_DIFFERENTIAL)
 
void serializeToBinarySerializer (BinarySerializer &serializer, SerializationMode mode=MODE_MINIMAL, SerializationMethod serializationMethod=SERIALIZE_DIFFERENTIAL) const
 
void deserializeFromBinarySerializer (BinarySerializer &serializer, SerializationMode mode=MODE_MINIMAL, SerializationMethod serializationMethod=SERIALIZE_DIFFERENTIAL, bool setOverrideState=true)
 
virtual void onPreDeserialize ()
 Called right before the object is deserialized using any of the above methods. Default implementation is empty. More...
 
virtual void onPostDeserialize ()
 Called right after the object was deserialized using any of the above methods. Default implementation is empty. More...
 
virtual ScriptgetAssociatedScript () const
 Return the script instance associated with this object instance. More...
 

Static Public Attributes

static const uint32 COMPONENT_ID
 "qsf::ActiveToggleComponent" unique component ID More...
 
static const uint32 ACTIVE
 "Active" unique class property ID inside the class More...
 
static const uint32 MULTIPLIER
 "Multiplier" unique class property ID inside the class More...
 
static const uint32 TIME_ON
 "TimeOn" unique class property ID inside the class More...
 
static const uint32 TIME_OFF
 "TimeOff" unique class property ID inside the class More...
 
- Static Public Attributes inherited from qsf::Component
static const uint32 COMPONENT_ID
 "qsf::Component" unique component ID More...
 

Protected Member Functions

virtual bool onStartup () override
 Startup the component. More...
 
virtual void onShutdown () override
 Shutdown the component. More...
 
virtual void onSetActive (bool active) override
 Set whether or not the component is considered to be active. More...
 
- Protected Member Functions inherited from qsf::Component
 Component (Prototype *prototype)
 Constructor. More...
 
void promotePropertyChange (uint32 propertyId)
 A component property value was changed. More...
 
template<typename T , typename S >
bool assignAndPromoteChange (T &variable, const S &newValue, uint32 propertyId)
 Comfort function for updating an exported member variable and promoting any change that happened. More...
 
void setRegisterForSimulationTransformChanges (bool enable)
 Register or unregister this component as simulation transform listener. More...
 
void setRegisterForAnimationTransformChanges (bool enable)
 Register or unregister this component as animation transform listener. More...
 
virtual const ObjectgetPropertyDefaultsProvider () const override
 
virtual bool implementsOnComponentPropertyChange () const
 Signal whether this component needs the "onComponentPropertyChange" callback at all. More...
 
virtual void onComponentPropertyChange (const Component &component, uint32 propertyId)
 Called in case a component property value was changed. More...
 
virtual void onComponentTransformChange (const Transform &transform, TransformChangeFlags flags)
 Called in case a component transformation value was changed. More...
 
virtual void onSetSimulating (bool simulating)
 Set whether or not the component is in simulating mode. More...
 
virtual void onSetDebug (bool debug)
 Set whether or not the component is considered to be in debug mode. More...
 
virtual void onSetHidden (bool hidden)
 Set whether or not the component is considered to be hidden. More...
 
- Protected Member Functions inherited from qsf::InheritedObject
 InheritedObject ()
 Default constructor. More...
 
- Protected Member Functions inherited from qsf::Object
 Object ()
 Default constructor. More...
 
- Protected Member Functions inherited from qsf::WeakPtrTarget
 WeakPtrTarget ()
 Default constructor. More...
 
 WeakPtrTarget (const WeakPtrTarget &other)
 Copy constructor. More...
 
 WeakPtrTarget (WeakPtrTarget &&)=delete
 Delete the move constructor, as WeakPtrTarget would need a proper move constructor-implementation that ensures that its pointer gets updated in the WeakPtrBase as well. More...
 
 ~WeakPtrTarget ()
 Destructor. More...
 
void invalidateAllWeakPtr ()
 Invalidate all weak pointers to this object. More...
 
void operator= (const WeakPtrTarget &other)
 Copy operator. More...
 

Additional Inherited Members

- Public Types inherited from qsf::Component
enum  TransformChangeFlag {
  TRANSFORM_CHANGE_POSITION = 0x01, TRANSFORM_CHANGE_ROTATION = 0x02, TRANSFORM_CHANGE_SCALE = 0x04, TRANSFORM_CHANGE_TRANSFORM = 0x07,
  TRANSFORM_CHANGE_FOR_SIMULATION = 0x08, TRANSFORM_CHANGE_FOR_ANIMATION = 0x10
}
 
typedef BitFlagSet< uint8, TransformChangeFlagTransformChangeFlags
 
- Public Types inherited from qsf::Object
enum  PropertyOverrideState { PROPERTY_INVALID, PROPERTY_DEFAULT, PROPERTY_OVERRIDE, PROPERTY_REMOVED }
 
enum  SerializationMethod { SERIALIZE_FLAT, SERIALIZE_COMPLETE, SERIALIZE_DIFFERENTIAL, SERIALIZE_IGNORE_UNKNOWN }
 
enum  SerializationMode { MODE_MINIMAL, MODE_COMPATIBLE }
 
- Protected Attributes inherited from qsf::InheritedObject
std::bitset< 128 > mPropertyOverrideFlags
 One bit for each property; if set, the property is overridden. More...
 

Detailed Description

Active toggle component class.

Todo:
  • TODO(mh) multiplier currently not used, implement this
  • TODO(mh) deactivate only some components; allow for eg a blinking rotating light; on this state currently not possible

Definition at line 35 of file ActiveToggleComponent.h.

Constructor & Destructor Documentation

qsf::ActiveToggleComponent::ActiveToggleComponent ( Prototype prototype)
inline

Constructor.

Parameters
[in]prototypeThe prototype this component is in, no null pointer allowed

Definition at line 14 of file ActiveToggleComponent-inl.h.

qsf::ActiveToggleComponent::~ActiveToggleComponent ( )
inlinevirtual

Destructor.

Definition at line 25 of file ActiveToggleComponent-inl.h.

Member Function Documentation

float qsf::ActiveToggleComponent::getMultiplier ( ) const
inline

Get the toggle multiplier.

Returns
The multiplier
Note
  • Connected to the CAMP reflection system

Definition at line 30 of file ActiveToggleComponent-inl.h.

float qsf::ActiveToggleComponent::getTimeOff ( ) const
inline

Get the time off.

Returns
The time off
Note
  • Connected to the CAMP reflection system

Definition at line 50 of file ActiveToggleComponent-inl.h.

float qsf::ActiveToggleComponent::getTimeOn ( ) const
inline

Get the time on.

Returns
The time on
Note
  • Connected to the CAMP reflection system

Definition at line 40 of file ActiveToggleComponent-inl.h.

virtual void qsf::ActiveToggleComponent::onSetActive ( bool  active)
overrideprotectedvirtual

Set whether or not the component is considered to be active.

Parameters
[in]active"true" if the component is considered to be active, else "false"
Note
  • The default implementation is empty
  • This method is only called in case there's a real state change
  • This method is also called in case the component is currently not running
See also
  • "qsf::Component::setActive()"

Reimplemented from qsf::Component.

virtual void qsf::ActiveToggleComponent::onShutdown ( )
overrideprotectedvirtual

Shutdown the component.

Note
  • Only called in case "onStartup()" returned successfully
  • The default implementation is empty

Reimplemented from qsf::Component.

virtual bool qsf::ActiveToggleComponent::onStartup ( )
overrideprotectedvirtual

Startup the component.

Returns
"true" if all went fine, else "false"
Note
  • The default implementation is empty
  • Only components which are part of entities (concrete prototype instances) get started
  • When this method gets called, the properties might still be on default values but it's also possible that properties already have customized values. Take this into account when implementing your method.

Reimplemented from qsf::Component.

virtual void qsf::ActiveToggleComponent::serialize ( BinarySerializer serializer)
overridevirtual

Serialize or deserialize the component using a binary serializer.

Parameters
[in]serializerThe serializer, which can be either in read or write mode

Reimplemented from qsf::Component.

void qsf::ActiveToggleComponent::setMultiplier ( float  multiplier)
inline

Set the multiplier for each step.

Parameters
[in]multiplierMultiplier for each step
Note
  • Connected to the CAMP reflection system

Definition at line 35 of file ActiveToggleComponent-inl.h.

void qsf::ActiveToggleComponent::setTimeOff ( float  timeOff)
inline

Set the time off.

Parameters
[in]timeOffTime off for the toggling
Note
  • Connected to the CAMP reflection system

Definition at line 55 of file ActiveToggleComponent-inl.h.

void qsf::ActiveToggleComponent::setTimeOn ( float  timeOn)
inline

Set the time on.

Parameters
[in]timeOnTime on for the toggling
Note
  • Connected to the CAMP reflection system

Definition at line 45 of file ActiveToggleComponent-inl.h.

Member Data Documentation

const uint32 qsf::ActiveToggleComponent::ACTIVE
static

"Active" unique class property ID inside the class

Definition at line 44 of file ActiveToggleComponent.h.

const uint32 qsf::ActiveToggleComponent::COMPONENT_ID
static

"qsf::ActiveToggleComponent" unique component ID

Definition at line 43 of file ActiveToggleComponent.h.

const uint32 qsf::ActiveToggleComponent::MULTIPLIER
static

"Multiplier" unique class property ID inside the class

Definition at line 45 of file ActiveToggleComponent.h.

const uint32 qsf::ActiveToggleComponent::TIME_OFF
static

"TimeOff" unique class property ID inside the class

Definition at line 47 of file ActiveToggleComponent.h.

const uint32 qsf::ActiveToggleComponent::TIME_ON
static

"TimeOn" unique class property ID inside the class

Definition at line 46 of file ActiveToggleComponent.h.


The documentation for this class was generated from the following files: