Emergency 2017 Dokumentation  v3.0.1
qsf::MapPropertiesComponent Class Reference

Concrete map properties component class. More...

#include <MapPropertiesComponent.h>

Public Member Functions

 MapPropertiesComponent (Prototype *prototype)
 Constructor. More...
 
virtual ~MapPropertiesComponent ()
 Destructor. More...
 
const glm::vec3 & getEventBoundaryTopLeft () const
 Return the current event boundary top left corner. More...
 
void setEventBoundaryTopLeft (const glm::vec3 &eventBoundaryTopLeft)
 Set the current event boundary top left corner. More...
 
const glm::vec3 & getEventBoundaryBottomRight () const
 Return the current event boundary bottom right corner. More...
 
void setEventBoundaryBottomRight (const glm::vec3 &eventBoundaryBottomRight)
 Set the current event boundary bottom right corner. More...
 
const glm::vec3 & getMapBoundaryTopLeft () const
 Return the current map boundary top left corner. More...
 
void setMapBoundaryTopLeft (const glm::vec3 &mapBoundaryTopLeft)
 Set the current map boundary top left corner. More...
 
const glm::vec3 & getMapBoundaryBottomRight () const
 Return the current map boundary bottom right corner. More...
 
void setMapBoundaryBottomRight (const glm::vec3 &mapBoundaryBottomRight)
 Set the current map boundary bottom right corner. More...
 
const glm::vec3 & getBoundingBoxTopLeft () const
 Return the current bounding box top left corner. More...
 
void setBoundingBoxTopLeft (const glm::vec3 &boundingBoxTopLeft)
 Set the current bounding box top left corner. More...
 
const glm::vec3 & getBoundingBoxBottomRight () const
 Return the current bounding box bottom right corner. More...
 
void setBoundingBoxBottomRight (const glm::vec3 &boundingBoxBottomRight)
 Set the current bounding box bottom right corner. More...
 
uint64 getStartCameraEntityId () const
 Get the current start camera entity ID. More...
 
void setStartCameraEntityId (uint64 startCameraEntityId)
 Set the start camera entity ID. More...
 
int getMapTimeHour () const
 Get the starting map hour. More...
 
void setMapTimeHour (int mapTimeHour)
 Set the map time hour. More...
 
int getMapTimeMinutes () const
 Get the starting map time minutes. More...
 
void setMapTimeMinutes (int mapTimeMinutes)
 Set the map time minutes. More...
 
int getMapTimeSeconds () const
 Get the starting map time seconds. More...
 
void setMapTimeSeconds (int mapTimeSeconds)
 Set the map time seconds. More...
 
uint32 getPersonSpawnCount () const
 Get the person spawn count maximum. More...
 
void setPersonSpawnCount (uint32 personSpawnCount)
 Set the person spawn count maximum. More...
 
uint32 getVehicleSpawnCount () const
 Get the vehicle spawn count maximum. More...
 
void setVehicleSpawnCount (uint32 vehicleSpawnCount)
 Set vrhicle spawn count maximum. More...
 
- Public Member Functions inherited from qsf::MapPropertiesBaseComponent
virtual ~MapPropertiesBaseComponent ()
 Destructor. More...
 
const std::string & getMapName () const
 Return the map name. More...
 
void setMapName (const std::string &mapName)
 Set the map name. More...
 
const AssetProxygetMiniMap () const
 Return the mini-map asset. More...
 
void setMiniMap (const AssetProxy &miniMap)
 Set the mini-map asset. More...
 
- Public Member Functions inherited from qsf::Component
virtual ~Component ()
 Destructor. More...
 
PrototypegetPrototype () const
 Return the prototype this component is in. More...
 
EntitygetEntity () const
 Return a reference to the entity this component is in. More...
 
uint32 getId () const
 Return the unique component identifier. More...
 
ComponentManagergetComponentManager () const
 Return the component manager that's responsible for this component instance. More...
 
ComponentCollectiongetComponentCollection () const
 Return the component collection that's responsible for this component instance. More...
 
bool isSimulating () const
 Return whether or not the component is in simulating mode. More...
 
bool isActive () const
 Return whether or not the component is considered to be active. More...
 
void setActive (bool active)
 Set whether or not the component is considered to be active. More...
 
bool isDebug () const
 Return whether or not the component is considered to be in debug mode. More...
 
bool isHidden () const
 Return whether or not the component is hidden. More...
 
void setHidden (bool hidden)
 Set whether or not the component is hidden. More...
 
bool isGloballyHidden () const
 Return whether or not the component is globally hidden. More...
 
void setGloballyHidden (bool globallyHidden)
 Set whether or not the component is globally hidden. More...
 
bool isReallyHidden () const
 Return whether or not the component is really hidden. More...
 
bool startup ()
 Startup the component. More...
 
bool isRunning () const
 Return whether or not the component is up-and-running. More...
 
void shutdown ()
 Shutdown the component. More...
 
uint64 getPrototypeId () const
 Return the ID of the prototype this component is in. More...
 
uint64 getEntityId () const
 Return the ID of the entity this component is in. More...
 
virtual void onInvalidation ()
 Invalidate the component. More...
 
virtual void setDebug (bool debugMode)
 Set whether or not the component is considered to be in debug mode. More...
 
virtual void serialize (BinarySerializer &serializer)
 Serialize or deserialize the component using a binary serializer. More...
 
- Public Member Functions inherited from qsf::InheritedObject
void copyPropertyOverrideStateFrom (const InheritedObject &object, bool add=false)
 
void setAllPropertyOverrideFlags (bool value)
 
void autoCreatePropertyOverrideState ()
 
virtual camp::Value getPropertyDefaultValue (const StringHash &propertyId) const override
 
virtual PropertyOverrideState getPropertyOverrideState (const StringHash &propertyId) const override
 
virtual bool setPropertyOverrideState (const StringHash &propertyId, PropertyOverrideState overrideState) override
 
- Public Member Functions inherited from qsf::Object
virtual ~Object ()
 Destructor. More...
 
const camp::Class & getCampClass () const
 Return the CAMP class. More...
 
int getPropertyIndexById (const StringHash &propertyId) const
 Return the CAMP property index by using the unique class property ID. More...
 
uint32 getPropertyIdByIndex (int index) const
 Return the unique class property ID with the given index. More...
 
std::string getPropertyNameById (const StringHash &propertyId) const
 Return the CAMP property name by using the unique class property ID. More...
 
const camp::Property * getCampPropertyById (const StringHash &propertyId) const
 Return the CAMP property by using the unique class property ID. More...
 
void setPropertyValuesByString (const std::string &values)
 Set CAMP reflection property values by using a given string. More...
 
void setPropertiesToDefaultValues ()
 Set all CAMP reflection system properties to their default values. More...
 
void serializeToBoostPTree (boost::property_tree::ptree &pTree, SerializationMethod serializationMethod=SERIALIZE_DIFFERENTIAL) const
 
void serializeToBoostPTree (boost::property_tree::ptree &pTree, const camp::Class &campClass, SerializationMethod serializationMethod=SERIALIZE_DIFFERENTIAL) const
 
bool deserializeFromBoostPTree (const boost::property_tree::ptree &pTree, SerializationMethod serializationMethod=SERIALIZE_DIFFERENTIAL)
 
bool deserializeFromBoostPTree (const boost::property_tree::ptree &pTree, const camp::Class &campClass, SerializationMethod serializationMethod=SERIALIZE_DIFFERENTIAL)
 
void serializeToBinarySerializer (BinarySerializer &serializer, SerializationMode mode=MODE_MINIMAL, SerializationMethod serializationMethod=SERIALIZE_DIFFERENTIAL) const
 
void deserializeFromBinarySerializer (BinarySerializer &serializer, SerializationMode mode=MODE_MINIMAL, SerializationMethod serializationMethod=SERIALIZE_DIFFERENTIAL, bool setOverrideState=true)
 
virtual void onPreDeserialize ()
 Called right before the object is deserialized using any of the above methods. Default implementation is empty. More...
 
virtual void onPostDeserialize ()
 Called right after the object was deserialized using any of the above methods. Default implementation is empty. More...
 
virtual ScriptgetAssociatedScript () const
 Return the script instance associated with this object instance. More...
 

Static Public Attributes

static const uint32 COMPONENT_ID
 "qsf::MapPropertiesComponent" unique component ID More...
 
static const uint32 EVENT_BOUNDARY_TOP_LEFT
 "EventBoundaryTopLeft" unique property ID More...
 
static const uint32 EVENT_BOUNDARY_BOTTOM_RIGHT
 "EventBoundaryBottomRight" unique property ID More...
 
static const uint32 MAP_BOUNDARY_TOP_LEFT
 "MapBoundaryTopLeft" unique property ID More...
 
static const uint32 MAP_BOUNDARY_BOTTOM_RIGHT
 "MapBoundaryBottomRight" unique property ID More...
 
static const uint32 BOUNDING_BOX_TOP_LEFT
 "BoundingBoxTopLeft" unique property ID More...
 
static const uint32 BOUNDING_BOX_BOTTOM_RIGHT
 "BoundingBoxBottomRight" unique property ID More...
 
static const uint32 START_CAMERA_ENTITY_ID
 "StartCameraEntityId" unique property ID More...
 
static const uint32 MAP_TIME_HOUR
 "MapTimeHour" unique property ID More...
 
static const uint32 MAP_TIME_MINUTES
 "MapTimeMinutes" unique property ID More...
 
static const uint32 MAP_TIME_SECONDS
 "MapTimeSeconds" unique property ID More...
 
static const uint32 START_WEATHER_SET_ID
 "StartWeatherSetId" unique property ID More...
 
static const uint32 PERSON_SPAWN_COUNT_ID
 "PersonSpawnCount" unique property ID More...
 
static const uint32 VEHICLE_SPAWN_COUNT_ID
 "VehicleSpawnCount" unique property ID More...
 
- Static Public Attributes inherited from qsf::MapPropertiesBaseComponent
static const uint32 COMPONENT_ID
 "qsf::MapPropertiesBaseComponent" unique component ID More...
 
static const uint32 MAP_NAME
 "MapName" unique component ID More...
 
static const uint32 MINI_MAP
 "MiniMap" unique component ID More...
 
- Static Public Attributes inherited from qsf::Component
static const uint32 COMPONENT_ID
 "qsf::Component" unique component ID More...
 

Protected Member Functions

virtual void onSetDebug (bool debug) override
 Set whether or not the component is considered to be in debug mode. More...
 
- Protected Member Functions inherited from qsf::MapPropertiesBaseComponent
 MapPropertiesBaseComponent (Prototype *prototype)
 Constructor. More...
 
- Protected Member Functions inherited from qsf::Component
 Component (Prototype *prototype)
 Constructor. More...
 
void promotePropertyChange (uint32 propertyId)
 A component property value was changed. More...
 
template<typename T , typename S >
bool assignAndPromoteChange (T &variable, const S &newValue, uint32 propertyId)
 Comfort function for updating an exported member variable and promoting any change that happened. More...
 
void setRegisterForSimulationTransformChanges (bool enable)
 Register or unregister this component as simulation transform listener. More...
 
void setRegisterForAnimationTransformChanges (bool enable)
 Register or unregister this component as animation transform listener. More...
 
virtual const ObjectgetPropertyDefaultsProvider () const override
 
virtual bool implementsOnComponentPropertyChange () const
 Signal whether this component needs the "onComponentPropertyChange" callback at all. More...
 
virtual void onComponentPropertyChange (const Component &component, uint32 propertyId)
 Called in case a component property value was changed. More...
 
virtual void onComponentTransformChange (const Transform &transform, TransformChangeFlags flags)
 Called in case a component transformation value was changed. More...
 
virtual void onSetSimulating (bool simulating)
 Set whether or not the component is in simulating mode. More...
 
virtual void onSetActive (bool active)
 Set whether or not the component is considered to be active. More...
 
virtual void onSetHidden (bool hidden)
 Set whether or not the component is considered to be hidden. More...
 
virtual bool onStartup ()
 Startup the component. More...
 
virtual void onShutdown ()
 Shutdown the component. More...
 
- Protected Member Functions inherited from qsf::InheritedObject
 InheritedObject ()
 Default constructor. More...
 
- Protected Member Functions inherited from qsf::Object
 Object ()
 Default constructor. More...
 
- Protected Member Functions inherited from qsf::WeakPtrTarget
 WeakPtrTarget ()
 Default constructor. More...
 
 WeakPtrTarget (const WeakPtrTarget &other)
 Copy constructor. More...
 
 WeakPtrTarget (WeakPtrTarget &&)=delete
 Delete the move constructor, as WeakPtrTarget would need a proper move constructor-implementation that ensures that its pointer gets updated in the WeakPtrBase as well. More...
 
 ~WeakPtrTarget ()
 Destructor. More...
 
void invalidateAllWeakPtr ()
 Invalidate all weak pointers to this object. More...
 
void operator= (const WeakPtrTarget &other)
 Copy operator. More...
 

Additional Inherited Members

- Public Types inherited from qsf::Component
enum  TransformChangeFlag {
  TRANSFORM_CHANGE_POSITION = 0x01, TRANSFORM_CHANGE_ROTATION = 0x02, TRANSFORM_CHANGE_SCALE = 0x04, TRANSFORM_CHANGE_TRANSFORM = 0x07,
  TRANSFORM_CHANGE_FOR_SIMULATION = 0x08, TRANSFORM_CHANGE_FOR_ANIMATION = 0x10
}
 
typedef BitFlagSet< uint8, TransformChangeFlagTransformChangeFlags
 
- Public Types inherited from qsf::Object
enum  PropertyOverrideState { PROPERTY_INVALID, PROPERTY_DEFAULT, PROPERTY_OVERRIDE, PROPERTY_REMOVED }
 
enum  SerializationMethod { SERIALIZE_FLAT, SERIALIZE_COMPLETE, SERIALIZE_DIFFERENTIAL, SERIALIZE_IGNORE_UNKNOWN }
 
enum  SerializationMode { MODE_MINIMAL, MODE_COMPATIBLE }
 
- Protected Attributes inherited from qsf::InheritedObject
std::bitset< 128 > mPropertyOverrideFlags
 One bit for each property; if set, the property is overridden. More...
 

Detailed Description

Concrete map properties component class.

Todo:
  • TODO(vs) Please extend the documentation and explain what inner and outer boundaries are for. Perhaps consider a more descriptive and flexible system that returns bounding corners for different usecases like entity navigation, camera movement, fire spreadage and so forth. Each map can then define internally whether an area is reused for different usecases or several boxes are stored.

Definition at line 38 of file MapPropertiesComponent.h.

Constructor & Destructor Documentation

qsf::MapPropertiesComponent::MapPropertiesComponent ( Prototype prototype)
explicit

Constructor.

Parameters
[in]prototypeThe prototype this component is in, no null pointer allowed
qsf::MapPropertiesComponent::~MapPropertiesComponent ( )
inlinevirtual

Destructor.

Definition at line 14 of file MapPropertiesComponent-inl.h.

Member Function Documentation

const glm::vec3 & qsf::MapPropertiesComponent::getBoundingBoxBottomRight ( ) const
inline

Return the current bounding box bottom right corner.

Returns
The current bounding box bottom right corner world space position (yellow debug visualization)
Note
  • Connected to the CAMP reflection system

Definition at line 44 of file MapPropertiesComponent-inl.h.

const glm::vec3 & qsf::MapPropertiesComponent::getBoundingBoxTopLeft ( ) const
inline

Return the current bounding box top left corner.

Returns
The current bounding box top left corner world space position (yellow debug visualization)
Note
  • Connected to the CAMP reflection system

Definition at line 39 of file MapPropertiesComponent-inl.h.

const glm::vec3 & qsf::MapPropertiesComponent::getEventBoundaryBottomRight ( ) const
inline

Return the current event boundary bottom right corner.

Returns
The current event boundary bottom right corner world space position (gray debug visualization)
Note
  • Connected to the CAMP reflection system

Definition at line 24 of file MapPropertiesComponent-inl.h.

const glm::vec3 & qsf::MapPropertiesComponent::getEventBoundaryTopLeft ( ) const
inline

Return the current event boundary top left corner.

Returns
The current event boundary top left corner world space position (gray debug visualization)
Note
  • Connected to the CAMP reflection system

Definition at line 19 of file MapPropertiesComponent-inl.h.

const glm::vec3 & qsf::MapPropertiesComponent::getMapBoundaryBottomRight ( ) const
inline

Return the current map boundary bottom right corner.

Returns
The current map boundary bottom right corner world space position (white debug visualization)
Note
  • Connected to the CAMP reflection system

Definition at line 34 of file MapPropertiesComponent-inl.h.

const glm::vec3 & qsf::MapPropertiesComponent::getMapBoundaryTopLeft ( ) const
inline

Return the current map boundary top left corner.

Returns
The current map boundary top left corner world space position (white debug visualization)
Note
  • Connected to the CAMP reflection system

Definition at line 29 of file MapPropertiesComponent-inl.h.

int qsf::MapPropertiesComponent::getMapTimeHour ( ) const
inline

Get the starting map hour.

Returns
The starting map time hour
Note
  • Connected to the CAMP reflection system

Definition at line 59 of file MapPropertiesComponent-inl.h.

int qsf::MapPropertiesComponent::getMapTimeMinutes ( ) const
inline

Get the starting map time minutes.

Returns
The starting map time minutes
Note
  • Connected to the CAMP reflection system

Definition at line 69 of file MapPropertiesComponent-inl.h.

int qsf::MapPropertiesComponent::getMapTimeSeconds ( ) const
inline

Get the starting map time seconds.

Returns
The starting map time seconds
Note
  • Connected to the CAMP reflection system

Definition at line 79 of file MapPropertiesComponent-inl.h.

uint32 qsf::MapPropertiesComponent::getPersonSpawnCount ( ) const
inline

Get the person spawn count maximum.

Returns
The maximum count

Definition at line 89 of file MapPropertiesComponent-inl.h.

uint64 qsf::MapPropertiesComponent::getStartCameraEntityId ( ) const
inline

Get the current start camera entity ID.

Returns
The current start camera entity ID
Note
  • Connected to the CAMP reflection system

Definition at line 49 of file MapPropertiesComponent-inl.h.

uint32 qsf::MapPropertiesComponent::getVehicleSpawnCount ( ) const
inline

Get the vehicle spawn count maximum.

Returns
The maximum count

Definition at line 99 of file MapPropertiesComponent-inl.h.

virtual void qsf::MapPropertiesComponent::onSetDebug ( bool  debug)
overrideprotectedvirtual

Set whether or not the component is considered to be in debug mode.

Parameters
[in]debug"true" if the component is considered to be in debug mode, else "false"
Note
  • The default implementation is empty
  • This method is only called in case there's a real state change
See also
  • "qsf::Component::setDebug()"

Reimplemented from qsf::Component.

void qsf::MapPropertiesComponent::setBoundingBoxBottomRight ( const glm::vec3 &  boundingBoxBottomRight)

Set the current bounding box bottom right corner.

Parameters
[in]boundingBoxBottomRightThe new current bounding box bottom right corner world space position (yellow debug visualization)
Note
  • Connected to the CAMP reflection system
void qsf::MapPropertiesComponent::setBoundingBoxTopLeft ( const glm::vec3 &  boundingBoxTopLeft)

Set the current bounding box top left corner.

Parameters
[in]boundingBoxTopLeftThe new current bounding box top left corner world space position (yellow debug visualization)
Note
  • Connected to the CAMP reflection system
void qsf::MapPropertiesComponent::setEventBoundaryBottomRight ( const glm::vec3 &  eventBoundaryBottomRight)

Set the current event boundary bottom right corner.

Parameters
[in]eventBoundaryBottomRightThe new current event boundary bottom right corner world space position (gray debug visualization)
Note
  • Connected to the CAMP reflection system
void qsf::MapPropertiesComponent::setEventBoundaryTopLeft ( const glm::vec3 &  eventBoundaryTopLeft)

Set the current event boundary top left corner.

Parameters
[in]eventBoundaryTopLeftThe new current event boundary top left corner world space position (gray debug visualization)
Note
  • Connected to the CAMP reflection system
void qsf::MapPropertiesComponent::setMapBoundaryBottomRight ( const glm::vec3 &  mapBoundaryBottomRight)

Set the current map boundary bottom right corner.

Parameters
[in]mapBoundaryBottomRightThe new current map boundary bottom right corner world space position (white debug visualization)
Note
  • Connected to the CAMP reflection system
void qsf::MapPropertiesComponent::setMapBoundaryTopLeft ( const glm::vec3 &  mapBoundaryTopLeft)

Set the current map boundary top left corner.

Parameters
[in]mapBoundaryTopLeftThe new current map boundary top left corner world space position (white debug visualization)
Note
  • Connected to the CAMP reflection system
void qsf::MapPropertiesComponent::setMapTimeHour ( int  mapTimeHour)
inline

Set the map time hour.

Parameters
[in]mapTimeHourThe new MapTimeHour
Note
  • Connected to the CAMP reflection system

Definition at line 64 of file MapPropertiesComponent-inl.h.

void qsf::MapPropertiesComponent::setMapTimeMinutes ( int  mapTimeMinutes)
inline

Set the map time minutes.

Parameters
[in]mapTimeMinutesThe new map time minutes
Note
  • Connected to the CAMP reflection system

Definition at line 74 of file MapPropertiesComponent-inl.h.

void qsf::MapPropertiesComponent::setMapTimeSeconds ( int  mapTimeSeconds)
inline

Set the map time seconds.

Parameters
[in]mapTimeSecondsThe new map time seconds
Note
  • Connected to the CAMP reflection system

Definition at line 84 of file MapPropertiesComponent-inl.h.

void qsf::MapPropertiesComponent::setPersonSpawnCount ( uint32  personSpawnCount)
inline

Set the person spawn count maximum.

Parameters
[in]personSpawnCountSet the maximum count

Definition at line 94 of file MapPropertiesComponent-inl.h.

void qsf::MapPropertiesComponent::setStartCameraEntityId ( uint64  startCameraEntityId)
inline

Set the start camera entity ID.

Parameters
[in]startCameraEntityIdThe new start camera entity ID
Note
  • Connected to the CAMP reflection system

Definition at line 54 of file MapPropertiesComponent-inl.h.

void qsf::MapPropertiesComponent::setVehicleSpawnCount ( uint32  vehicleSpawnCount)
inline

Set vrhicle spawn count maximum.

Parameters
[in]vehicleSpawnCountSet the maximum count

Definition at line 104 of file MapPropertiesComponent-inl.h.

Member Data Documentation

const uint32 qsf::MapPropertiesComponent::BOUNDING_BOX_BOTTOM_RIGHT
static

"BoundingBoxBottomRight" unique property ID

Definition at line 52 of file MapPropertiesComponent.h.

const uint32 qsf::MapPropertiesComponent::BOUNDING_BOX_TOP_LEFT
static

"BoundingBoxTopLeft" unique property ID

Definition at line 51 of file MapPropertiesComponent.h.

const uint32 qsf::MapPropertiesComponent::COMPONENT_ID
static

"qsf::MapPropertiesComponent" unique component ID

Definition at line 46 of file MapPropertiesComponent.h.

const uint32 qsf::MapPropertiesComponent::EVENT_BOUNDARY_BOTTOM_RIGHT
static

"EventBoundaryBottomRight" unique property ID

Definition at line 48 of file MapPropertiesComponent.h.

const uint32 qsf::MapPropertiesComponent::EVENT_BOUNDARY_TOP_LEFT
static

"EventBoundaryTopLeft" unique property ID

Definition at line 47 of file MapPropertiesComponent.h.

const uint32 qsf::MapPropertiesComponent::MAP_BOUNDARY_BOTTOM_RIGHT
static

"MapBoundaryBottomRight" unique property ID

Definition at line 50 of file MapPropertiesComponent.h.

const uint32 qsf::MapPropertiesComponent::MAP_BOUNDARY_TOP_LEFT
static

"MapBoundaryTopLeft" unique property ID

Definition at line 49 of file MapPropertiesComponent.h.

const uint32 qsf::MapPropertiesComponent::MAP_TIME_HOUR
static

"MapTimeHour" unique property ID

Definition at line 54 of file MapPropertiesComponent.h.

const uint32 qsf::MapPropertiesComponent::MAP_TIME_MINUTES
static

"MapTimeMinutes" unique property ID

Definition at line 55 of file MapPropertiesComponent.h.

const uint32 qsf::MapPropertiesComponent::MAP_TIME_SECONDS
static

"MapTimeSeconds" unique property ID

Definition at line 56 of file MapPropertiesComponent.h.

const uint32 qsf::MapPropertiesComponent::PERSON_SPAWN_COUNT_ID
static

"PersonSpawnCount" unique property ID

Definition at line 58 of file MapPropertiesComponent.h.

const uint32 qsf::MapPropertiesComponent::START_CAMERA_ENTITY_ID
static

"StartCameraEntityId" unique property ID

Definition at line 53 of file MapPropertiesComponent.h.

const uint32 qsf::MapPropertiesComponent::START_WEATHER_SET_ID
static

"StartWeatherSetId" unique property ID

Definition at line 57 of file MapPropertiesComponent.h.

const uint32 qsf::MapPropertiesComponent::VEHICLE_SPAWN_COUNT_ID
static

"VehicleSpawnCount" unique property ID

Definition at line 59 of file MapPropertiesComponent.h.


The documentation for this class was generated from the following files: