Emergency 2017 Dokumentation  v3.0.1
qsf::editor::IconManager Class Reference

Icon manager class. More...

#include <IconManager.h>

Public Member Functions

 IconManager ()
 Default constructor. More...
 
virtual ~IconManager ()
 Destructor. More...
 
void rescanMapForComponentsWithIcons ()
 
void disableAllIcons ()
 

Additional Inherited Members

- Protected Member Functions inherited from qsf::Manager
 Manager ()
 Default constructor. More...
 
virtual ~Manager ()
 Destructor. More...
 

Detailed Description

Icon manager class.

Todo:
  • TODO(mk) Currently we don't support entities with multiple icons, because operations received only for the parent entities. We have to get through all child entities and do:
  • TODO(mk) Transform/ ParticleAsset changing / component deleting
  • TODO(co) On big maps, the performance is horrible with icons enabled, so icons are disabled by default at the moment

Definition at line 60 of file IconManager.h.

Constructor & Destructor Documentation

qsf::editor::IconManager::IconManager ( )

Default constructor.

virtual qsf::editor::IconManager::~IconManager ( )
virtual

Destructor.

Member Function Documentation

void qsf::editor::IconManager::disableAllIcons ( )
void qsf::editor::IconManager::rescanMapForComponentsWithIcons ( )

The documentation for this class was generated from the following file: