Emergency 2017 Dokumentation  v3.0.1
qsf::game::macosx Namespace Reference

Functions

void setStoreManagerInstance (StoreManagerMacOsX *storeManager)
 
void validateReceipt ()
 
bool initializeStore (const std::vector< std::string > &productIds)
 
bool restoreBoughtProducts ()
 
bool startPurchase (const char *productId)
 

Function Documentation

bool qsf::game::macosx::initializeStore ( const std::vector< std::string > &  productIds)
bool qsf::game::macosx::restoreBoughtProducts ( )
void qsf::game::macosx::setStoreManagerInstance ( StoreManagerMacOsX storeManager)
bool qsf::game::macosx::startPurchase ( const char *  productId)
void qsf::game::macosx::validateReceipt ( )